My First Blog Post – CT: Demon’s Revenge

I’ve been following a game on Kickstarter from before the
Kickstarter even began. It’s now down to four days to go and it’s far
short of the goal that it’s shooting for. It’s at just short of
$2270 of a $12000 goal. I’d like to stress that I am in no way
actually affiliated with the developers of the game, aside from the
fact that I’ve backed the project and done a little beta testing for
them so I have actually seen the game and how amazing it is.

The game’s name is Celestial Tear: Demon’s Revenge, and yes it’s made in RPG Maker VX Ace.

Now, that said, why should you take your time to give this game the
helping hand it needs? Well, here’s the Kickstarter page,
taking a look over it might be enough to convince you, if not I’ll
ramble a bit as well to say why I think it’s worthwhile:

This is an RPG Maker game, yes, but one look and you can see that it
looks absolutely nothing like your standard RPG Maker game. All the graphics are custom and they’re a unique blend of a comic book style into a game that works very well. The intro is done in a comic book style as well and it is beautifully portrayed. Now that said, this
is an RPG after all so it being pretty isn’t enough to make it worth
playing or paying for.

So take a look at the Gameplay, a completely custom battle system.
With enemies that can be scaled in level, some characters that can
attack a row of enemies, and eventually a option system to increase
the accuracy / damage of your attack by pressing a button at the
right time. (Something like the Legend of Dragoon system from what
I’ve been told.) It doesn’t stop there though, but you can read all
about that stuff on the Kickstarter page.

The environment is interactive, too, with different characters having
a different “ability” to interact with the environment if they’re in
front of the party. So far I’ve only seen one, he carries a scythe
so he can use it to cut grass and open paths that were previously
closed to you. You can jump, which is necessary to find some of the
secret areas. There’s a breathing gauge for when you’re swimming
underwater, which is even showed off in the demo.

Of course, the main reason I play an RPG comes down to the story.
This game certainly does not fall short there either. Two opposing
factions, both seeing each other as “demons”. Yet you end up with a
party that is composed of people from both sides of the conflict.
Starting the game out as a man who’s wife was killed by a Jeht who
had gone on a rampage. He seeks to make sure that no one else has to go through the same tragedy he faced.

You don’t have to take my word for it though, judge for yourself. I
would appreciate it if you did at least that much though. It does
not benefit me in any way if they get the funding and make their
game, aside from the fact that I’ll get to see this amazing group of
Indie Developers finish a game, which is admittedly enough of a
benefit for me. I won’t see any money or anything, I’m asking this
just because I’d like to see them be able to be funded and complete
their game.

One thought on “My First Blog Post – CT: Demon’s Revenge”

  1. If this seems to be worded a little oddly, it’s because I edited an e-mail that I sent to one of the reporters at Kotaku to make this blog post. I sent them the e-mail hoping they would post the Kickstarter on their site and that it would help them to get the funding they need. Unfortunately no luck there, have not heard anything back from Kotaku at all.

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